Submissions 2015

This year is the second edition of the international competition to highlight multimedia use at cultural heritage in Europe -The Heritage in Motion Awards. Heritage in Motion grants awards and celebrates the best multimedia achievements and products -through varied, creative and innovative means, in order to draw attention to the value of Europe’s cultural and natural heritage in all its facets.

Winner of the Best Achievement Award 2015

At the Domplein (Cathedral square) in the historical heart of the medieval city of Utrecht something extraordinary came into existence in June 2014: DOMunder. Tinker imagineers has designed the underground archaeological visitor experience, in cooperation with JDdV Architecten. Visitors use an interactive flashlight while descending in the dark in search of archaeological remains which, together with the multimedia experience, tell the stories of the 2000 years of history at the Domplein. The combination of high-tech solutions for climatisation, conservation and experience techniques with low-tech archaeology makes DOMunder an innovative and inspiring project within the European context.

Shortlist

  • App

    Rock Opera’s journey through time describes an episode of Scotland’s history as seen through the eyes of Sarah, a ten-year old girl. During her adventures she discovers the struggles between James Hutton and Robert Jamieson, encountering singing rocks, talking crows and a boxing match in her riotous exploits.

  • Games & Interactive experiences

    The table experience offers a concrete experience of the museum as contact zone between majority society and members of the smallest of Norway’s national minority groups; the Norwegian Romá. Filmed meetings between individual Rom, museum personnel, and others, are projected on the tables. On one table they discuss issues regarding Romás position in the Norwegian society today. The second table is concerned with the specifics of Roma culture, concentrating on the wedding rituals. Here the participants make food and table decorations while they discuss Romá culture.

  • App

    The Icelandic company Locatify has developed apps and Content Management System (CMS) where curators and other users can upload content regarding cultural heritage for users of the applications. The apps provide navigation, guidance and narration supported by Global Positioning System (GPS) outdoor and Bluetooth Low Energy (BLE) indoor. With this system it is easy to create cultural heritage tours and provide users an unforgettable experience. Additionally treasure hunt games and map markers can be created. By the use of this technology cultural heritage can be presented and guarded in a new way.

All Submissions

  • Games & Interactive experiences

    The 10th of July 1584 Stadholder-Prince William of Orange was assassinated in the Prinsenhof in Delft; two bullet holes in the wall are evidence of the attack. Every Dutch citizen knows the story and the murder scene is a veritable shrine to the Father of the nation.

  • Games & Interactive experiences

    Richard Serra’s (San Francisco 1939) site-specific artwork ‘Waxing Arcs’ has stood since October 1980 at Museum Boijmans Van Beuningen. Since the perception of space was essential, Serra made arrangements with the museum that nothing but the work itself should stand in the same room. The museum, however, has never adhered to this agreement. In close collaboration with the museum, IJsfontein has developed a 13-minute multimedia presentation that combines audio, projections, historical material and poetic artwork. With a circle of light as guide, visitors walk through time and space and literally experience how the work of art has changed over the course of a long and fickle love affair.

  • Games & Interactive experiences

    De Leguanen (Iguanas) is a realtime, reallife heritage game in the city of Breda that lasted 4 weeks with aprox.1000 players. They played the game on the street, in musea and online, through social networks, websites, youtube, but also in local newspapers, on radio and television. Subject of the game was the city’s history of the Eighty Years’ War in the 17th century.

  • Games & Interactive experiences

    Bring out the inventor in you! Mission Eureka is an interactive family game for everyone aged 8 and upwards, allowing teams (2-4 people) to go on a journey of discovery in search of the technology behind major innovations such as the light bulb and X-rays.

  • App

    ’Buitenplaats Mobiel’ – a hybrid location-based mobile game for young families about historic stately homes using modern technology.

  • Games & Interactive experiences

    In one of the renewed exhibitions in Museum Prinsenhof Delft, a motorized multiscreen installation serves as the apotheosis of the success story of Delfts Blauw, the world-famous Dutch pottery product. The Delftware-industry brought the city of Delft status and success; it’s shrewd invention, highly skilled production and worldwide appeal testify to the inventiveness that is Delfts most enduring trait.

  • Games & Interactive experiences

    The Batana Ecomuseum is an innovative museological concept safeguarding and promoting Rovinj’s tangible and intangible maritime heritage. One of the most remarkable phenomena of intangible heritage is the local dialect derived from Latin Vulgate, called Istro-roman or Istriot language. It was documented for the first time in Dante’s Commedia and is still spoken by few people. The “Spacio” interactive exhibit is thus dedicated to the Istriot language combined with the culture of local cuisine and canteens-public spaces used to socialize. By moving the glass on the “table” visitors activate the audio record and are able to listen the local dialect recorded in 2004 when locals gathered for the …