Submissions 2016

The Heritage in Motion Awards recognises innovative multimedia projects which promote, explore or safeguard Europe’s cultural heritage, and open up exciting new routes for audiences into heritage collections.

All Category Winners

  • Games & Interactive experiences

    The newly opened Waterline Museum located at Fort Vechten tells the impressive story of over 300 years of an old Dutch Defense system: the Dutch Waterline. For this museum exhibition designer Platvorm and gamedeveloper IJsfontein designed and developed the permanent exhibition "Strong water." The exhibition has become an interactive exploration on the operation and the history of the Old and New Dutch Waterline. The experience contains media, interactives, games, movies, animations, projections on felt sculptures and a virtual reality parachute jump over the Netherlands. Innovative technology such as the oculus Rift was used to create an engaging experience which appeals to both young and …

Shortlist

  • Games & Interactive experiences

    Ename 1290 is a real time 3D application that shows Ename and the Ename abbey in 1290 AD and can be used as a virtual tour by the site guides and as an educational game by school children. The navigation through the virtual world and the manipulation of the virtual objects takes place through hand gestures, detected by a Kinect camera.

  • App

    Bram Stoker’s Vampires is a mobile app that lets audience members engage with the literary heritage of famous Irish writer Bram Stoker (who wrote Dracula) in the very space where he spent his formative years. The app uses GPS, sensors and augmented reality (audio and visuals) to provide an immersive, cultural experience that at the same time references and reflects on the characters and narrative Bram Stoker created. The game reinvents many of the storytelling techniques used in the novel for use in the new medium of location-based augmented reality.

All Submissions

  • Games & Interactive experiences

    In today’s museum scene computer games are considered a novelty. It opens up vast opportunities in terms of education as well as in reaching out to new audiences. Thea idea of this new product was to focus on the adventures and the stories of the early 17th century using the advantages of digital media. A serious game seemed a suitable product to implement just that. A cooperation of Historisches Museum Basel, University of Basel, ui/deation GmbH and Co. KG, the GoodEvil.

  • Games & Interactive experiences

    RESTART is a game played at the Netherlands Open Air Museum in Arnhem (Netherlands) by secondary school students (aged 11 to 14). It allows these young people to experience for themselves what it is like to settle in a country with a strange culture and customs. They learn about the personal motivations that drive migration and what a huge step it is to leave your homeland behind. With an iPad as their guide, and supported by a carefully considered game structure, students make their way around the entire museum park. They put themselves in the shoes of migrants and undertake a number of tests that determine how well suited they are to being a citizen of Anderland [Otherland]. Restart was …

  • Website

    This digital project celebrates the historical legacy of textile merchant and social reformer Samuel Morley, through innovative and immersive technology. Created by an independent art gallery in the UK, Backlit has provided a visually and emotionally-led digital archive, allowing users to discover the heritage of long forgotten hero of Nottingham. Through a media-rich and interactive HTML 5 website www.morleythreads.com and an in-house virtual reality experience using the Oculus Rift VR headset, users are able to explore and reimagine the past in a pioneering way.

  • Games & Interactive experiences

    Fietslabyrint is an interactive bike tour through historical city centers in the Netherlands and Europe. It is aimed at people who are not able to ride a bike outside. The tours are displayed on a screen that is connected to a bike exercise trainer. Along the way street names and the names and dates of construction of important buildings, such as the town hall, museums and churches, appear on the screen. At intersections you can choose to turn left or right, allowing you to explore the city in many different ways. Ambient sounds of traffic, children playing and dogs barking contribute to a real life cycling experience.

  • Games & Interactive experiences

    Het Nationaal Archief manages an extensive collection of photographs of about 15 million items, making it the largest photographic archive in the Netherlands. A large part of the more than 500 photographs in Eye Catchers was shown to the public for the first time. We showed the world through the eyes of famous and less famous photographers and put the spotlight on three aspects: the digital accessibility of the collection, the visual value of the photographs and the documentary value of the photographs.

  • Games & Interactive experiences

    In the Dutch Innovation Zone at World Expo Milan, designed and developed by NorthernLight, two projection tables let visitors explore the Netherlands as global leader in agri-food innovation. The high-tech interactive infographics tell a compelling story of Dutch solutions to global food challenges.

  • Website

    Technical documents collected by libraries, museums and archives sometimes describe very interesting machines or mechanisms. Via interactive animations those objects may be set into motion again. This gives people the chance for a better understanding how things work. The described project uses videos, images and interactive 3D-models to make the patent texts and drawings better understandable. Especially the interactive animations support a deeper insight into the inventors ideas by rotating, zooming and switching transparency using the mouse or a touch display.  

  • Games & Interactive experiences

    This experiment shows how consumer-grade drones and special software can be used to create photo-realistic 3D models of large scale objects such as historic buildings and even archeological sites.

  • Games & Interactive experiences

    An interactive permanent exhibit at the Athens City Museum. An immersive 3D experience that combines educational information with stunning visuals to showcase the European influences on architecture and culture, which contributed in shaping the modern Greek cultural heritage. Visitors enjoy the unique way history is unveiled in front of their eyes and are actively involved in navigating their own experience.

  • Games & Interactive experiences

    The exhibit Your teenage bedroom reimagined is the key interactive installation of an exhibition celebrating the 50th anniversaryof 3FM - one of Holland’s main public radio channels. Visitors are asked to create a personal profile and a videomapping installation re-creates their teenage bedroom.

  • Games & Interactive experiences

    Relive the past using the tools of the future!…  reconstruction of the city and fortress of Luxembourg Anno 1867  in a virtual reality.