Submissions 2018

The Heritage in Motion Awards recognises innovative multimedia projects which promote, explore or safeguard Europe’s cultural heritage, and open up exciting new routes for audiences into heritage collections.

Winner of the Best Achievement Award 2018


It was one of the greatest civilizations in the world, known for its brutality, genius and thirst for power. For centuries it has ruled a quarter of the world's population, extending from the Middle East to the Iberian Peninsula, from North Africa to Britain. This is the history of yesterday, today and tomorrow. Two thousand years later, many remains of this civilization still lie among us. But not all of them are underground. Here, at the far end of the Roman territory, there’s a place where you can travel in time and discover the genius of Rome. The PO.RO.S, Museu Portugal Romano in Terras de Sicó, is the ideal place to better understand the history of this epic conquest. In an …


  • Games & Interactive experiences

    Wieke Schrakamp

    The Canon of Dutch History, an overview of 5000 years of history of the Netherlands, comes to life in a new presentation in the Dutch Open Air Museum in Arnhem (NL). This 2000 m2 permanent presentation, developed in close partnership with the Rijksmuseum in Amsterdam, opened in September 2017. The main aim of the Canon of Dutch History is to offer an immersive insight into the highs and lows of the Dutch past. It was not the aspiration to embody the entire history, but to provide a dynamic, contemporary introduction. The exhibition is set to increase awareness, but at the same time it aims to inspire visitors to delve deeper, for instance through visiting other museums in the Netherlands…

  • Games & Interactive experiences


    ROBOCASE creates a unique interaction between the audience and the objects while bringing their stories to life. The ROBOCASE brings objects closer to the visitor. The visitor can explore their chosen object alongside a multimedia presentation on the touchscreen. ROBOCASE surprises the visitor by presenting objects in a narrative manner by bringing them together in various storylines. Thematically grouped or randomly picked, the ROBOCASE can present the objects in the way that the visitor prefers. Every kind of item in a collection, large or small, can be integrated within the case and displayed to the public.

  • Games & Interactive experiences


    interactive, participatory experience Ludwig Erhard is known as the father of the social market economy, a form of economy currently taken to the next level. The exhibition at the Ludwig Erhard Center in Fürth, documents life and work of the German post-war politician. The new annex building sets his famous philosophy in context with today’s social and economic topics. DIGITAL FUTURE SPACE is an environment to contemplate the future. Especially young audiences are playfully introduced to topics like globalization, digitization, demographic change and sustainability. As the world gains density, are we all irreversibly connected? Are we transparent target groups or secured …

All Submissions

  • Games & Interactive experiences

    Gurinder Singh Mann

    A project that brought forgotten relics, including the original version of the infamous Koh-i-noor diamond, to life. The project on the Anglo Sikh Wars showcased forgotten relics and artefacts from the battles that pitched the Sikh Empire and the East India Company in the nineteenth century. Many of the relics had never been seen before in public. Various objects were recreated in 3D including swords, shields, flags, breastplates, quoits and medals. This allowed visitors to explore these objects through a touchscreen monitor as well as seeing them come alive through augmented reality technology. Visitors were also able to see 3D printed objects through arts and crafts sessions held …

  • Games & Interactive experiences

    Mascha Dammers

    FLYING OVER 17TH CENTURY AMSTERDAM What would a seagull have seen flying over Amsterdam's incredibly busy 17th century harbour? 'Dare to Discover | A VR journey' takes visitors on an emotional journey to the vibrant atmosphere of the Golden Age. It is the first museum experience in which VR is a social experience. With surround sound, special effects, dazzling motion graphics and the impressive digital reconstruction of the 17th century port of Amsterdam, visitors are experiencing what it must be like to visit the world’s busiest harbour in the Golden Age. You feel the wind as you fly, hear the sounds of the activity in the harbor as part of an emotional soundtrack, and the …

  • Games & Interactive experiences

    Karlien Metz

    The resistance staged a spectacular operation in Amsterdam in 1943: an attack on the Registry Office. Visitors can experience this operation 75 years later at the Dutch Resistance Museum as part of the interactive exhibition Risk of Explosion! The exhibition has an extraordinary design that combines various media, such as a 3D audio tour with soundscapes, life-size graphic drawings, animated images and various interactive elements. These media enhance the experience of the exhibition and make this important and moving story from Dutch history accessible to a broad audience, especially the main target group of young people between the ages of 15 and 25. Visitors to the exhibitio…

  • Games & Interactive experiences

    Wille Brusse

    Studio Louter has developed the world's first Augmented Reality tour with ARKit for the Philips Museum in Eindhoven, the Netherlands. The Philips Design Tour takes the visitor along nine challenges where he or she can walk around freely to discover the heritage of Philips design. Since 1891 Dutch and European households make use of the iconic Philips products and thanks to the Tour the visitor can step into the history of everyday life and experience the past in a unique way.