Submissions 2021

The Heritage in Motion Awards recognises innovative multimedia projects which promote, explore or safeguard Europe’s cultural heritage, and open up exciting new routes for audiences into heritage collections. The deadline for the current competition is the 1st of August.

Winner of the Best Achievement Award 2021

Amilcar Vargas

Casa Batlló ‘10D Experience’ offers new 2,000 sqm of Casa Batlló never seen before and presents a long list of new features: 1. Two new immersive spaces : Gaudí Dôme , with a dome of more than a thousand screens, 21 audio channels and a mapping which show the origin of the inspiration of the genius; and Gaudí Cube , the first six-sided LED cube in the world , which presents the work of the digital artist Refik Anadol. 2. A new script available in 15 languages  and the soundtrack also created exclusively for Casa Batlló by the composer Dani Howard and recorded at Teldex Studios in Berlin. 3. The new headphones have been designed to empower the visitor and make …

All Category Winners

  • Website

    Brendon Wilkins

    In March 2020, not-for-profit social business DigVentures launched Archaeology at Home as an instant response to the conditions imposed on the practice of public archaeology by the COVID-19 lockdown. Archaeology at Home consisted of three distinct streams: videos including virtual site tours and workshops; a free online Virtual Fieldschool in the form of a six week step-by-step ‘How to do archaeology’ online course; and the annual two-day DigNation festival, remodeled as a digital experience. In total, DigVentures welcomed a remarkable number of over 11,000 people from 90 countries. The broad spectrum of engagement across different types of content created opportunities for people to …

  • Games & Interactive experiences

    Amilcar Vargas

    Casa Batlló ‘10D Experience’ offers new 2,000 sqm of Casa Batlló never seen before and presents a long list of new features: 1. Two new immersive spaces : Gaudí Dôme , with a dome of more than a thousand screens, 21 audio channels and a mapping which show the origin of the inspiration of the genius; and Gaudí Cube , the first six-sided LED cube in the world , which presents the work of the digital artist Refik Anadol. 2. A new script available in 15 languages  and the soundtrack also created exclusively for Casa Batlló by the composer Dani Howard and recorded at Teldex Studios in Berlin. 3. The new headphones have been designed to empower the visitor and make …

  • App

    Alexander Lavrov

    This unique app offers one of the largest indoor quests in the world with over 1,000 metres of the quest to explore in a large Darwin museum (20,000 square meters). The LIFE CODE is an augmented reality-based adventure story of the Life Code Project allowing users to actively engage in the Darwin Museum of Evolution based in Moscow. The application explores in detail every aspect of the Darwin Museum whilst engaging users in a unique comix background story. The central idea of the quest story is the DNA research in the year 2057 and demonstration of future tech including AI for Good. That is why the name of this quest/project was set as "Life Code". At the same time, this quest combines …

  • Film & Video

    Tom Brink

    What if, on 12 June 1942, Anne Frank had got a video camera as a birthday present, instead of a diary? Instead of writing diary letters, she would have made video recordings. The camera would have been her diary. She would have vented in front of the camera, talked about her insecurities, anger, desire, love, fears, and hope. She would have talked about the world she lived in, the Netherlands under German occupation, the anti-Jewish measures, and life in the Secret Annex. She would have filmed the Secret Annex, the people who lived there with her, and the helpers. Anne Frank video diary consists of fifteen episodes. The video series is in Dutch, with subtitles in 9 languages. All …

Shortlist

  • Film & Video

    The project HERITALES – International Heritage Film Festival was born in 2016 in the city Évora (Portugal) to promote the dissemination of heritage through entertaining supports in leisure time, using narratives of artistic and playful nature (photography, games, theatre, performances, gamification, interactive media). The seventh art it's our primary focus. Through cinema, animated films, short films and documentaries, Heritales shows material and immaterial heritage, artistic, historical and anthropological knowledge of different cultures. Focused on the dissemination of material and intangible heritage, it shows forms of life, architectures, ways of educating in uses and customs, …

  • App

    Ben Price

    The Everything Is Music platform maps out a city’s musical history through a musical treasure hunt which is exclusively available on web-browser. No application download is required and the whole thing is very easy to access. Our prototype was deployed in Bristol and Bath in May 2021 and has been extremely well received with great numbers of people engaging. Over 8,000 users have accessed the platform since our launch. Our mission was to provide a resource for amazing musical discovery, that also allowed opportunity for artist’s work to be supported. With this in mind, we have covered a huge range of musical genres throughout seven decades of musical history. In order to do this, we have …

  • Games & Interactive experiences

    University of Gent - Westtoer

    Medieval Bruges’ pivotal role as a commercial harbour and a centre of art, culture and high finance constitutes an important element in the European cultural heritage and collective memory. As a Unesco World Heritage site, the historic town centre of Bruges attracts millions of visitors that enjoy its historic townscape and the art preserved in its museums. However, little or nothing is known to these tourists about the unique system of outer harbours that was a the basis of Bruges thriving past and that once flourished along the Zwin: a 25km long tidal inlet that connected the town to the North Sea. Scientific research done during the last decade revealed their location, lay-out, functions …

  • Website

    Lenka Pospíšilová

    The ‘Embroidery Craft’ website is part of the eponymous project focused on preserving the intangible cultural heritage of the district of Uherský Brod, a small area in South Moravia, rich with folklore and folk costume tradition. The website contains a number of detailed tutorials (animations, videos, photographs, drawings and descriptions) and is being expanded to become a well of knowledge for those who wish to uphold this tradition. Currently, it contains over 70 stitch animations searchable by name and location. In one section, you will learn how to make an embroidery step by step. The web has been gradually expanded to cover traditional weaving techniques, decorating …

  • Website

    Brendon Wilkins

    In March 2020, not-for-profit social business DigVentures launched Archaeology at Home as an instant response to the conditions imposed on the practice of public archaeology by the COVID-19 lockdown. Archaeology at Home consisted of three distinct streams: videos including virtual site tours and workshops; a free online Virtual Fieldschool in the form of a six week step-by-step ‘How to do archaeology’ online course; and the annual two-day DigNation festival, remodeled as a digital experience. In total, DigVentures welcomed a remarkable number of over 11,000 people from 90 countries. The broad spectrum of engagement across different types of content created opportunities for people to …

  • Games & Interactive experiences

    Dirk Bertels

    For a long time, the Dutch were proud of their VOC past, but this has raised a lot of criticism in the last years and the debate has become polarized. The VOC Data Experience contributes to an inclusive view of this past. With spectacular data visualizations of impressive historical data sets, it challenges visitors to form their own, more nuanced opinion about the sensitive history of the VOC. Users can search for hidden stories in the data themselves or do so with the help of six experts. The Experience is based on the hundreds of thousands of sailors and soldiers, from Europe and far beyond, who manned the ships of the VOC in the eighteenth century. The data allow visitors to …

  • Games & Interactive experiences

    Freyja Rut Emilsdóttir

    1238 The Battle of Iceland is an immersive exhibition that goes a step beyond the regular history museum. Welcoming to people of all ages the exhibition offers its guests to see and take part in history through virtual reality. Whether visitors have great or no interest in history, the exhibition invites its guests to experience history in a super modern and artful interactive installation.

  • Film & Video

    Buckled Cranium

    Audiovisual enhancements to an historic building tour ‘HOME’ is a 24 minute animated film made in the style of the copper-plate etchings in the illustrated newspapers of the 1840’s. ‘HOME’ provides the climax to a suite of three audiovisual installations on the guided tour route through the Carrickmacross, Workhouse. ‘‘HOME’ personalises the statistics the Great Irish Famine (1846-1849). And details the brutal workhouse regime. The film’s unnamed protagonist is based on Rose Sherry, who has over 300 living descendants in Australia. Many have traveled to Carrickmacross to honour the courage and resilience of Rose, who was a much loved matriarch. ‘HOME’ highlights the forgotten story of …

  • Games & Interactive experiences

    Amilcar Vargas

    Casa Batlló ‘10D Experience’ offers new 2,000 sqm of Casa Batlló never seen before and presents a long list of new features: 1. Two new immersive spaces : Gaudí Dôme , with a dome of more than a thousand screens, 21 audio channels and a mapping which show the origin of the inspiration of the genius; and Gaudí Cube , the first six-sided LED cube in the world , which presents the work of the digital artist Refik Anadol. 2. A new script available in 15 languages  and the soundtrack also created exclusively for Casa Batlló by the composer Dani Howard and recorded at Teldex Studios in Berlin. 3. The new headphones have been designed to empower the visitor and make …

  • App

    Marco Cozza

    The Mediterranean Sea has a vast maritime heritage which exploitation is made difficult because of the many limitations imposed by the submerged environment. Archaeological diving tours, in fact, suffer from the impossibility to provide underwater an exhaustive explanation of the submerged remains. Furthermore, low visibility conditions, due to water turbidity and biological colonization, sometimes make very confusing for tourists to find their way around in the underwater archaeological site. Be they amateurs or professional, how can the divers have an exact idea of how the archaeological remains appeared in the past? Underwater Augmented Reality is for a really immersive dive! It was …

  • Games & Interactive experiences

    Kiss the Frog

    The Dutch New Library in Almere wished for a modernisation of the children's space to make it more lively and interactive. For the youngest visitors, a ‘magic book’ was developed, in which they can play with letters and words. This lifesize magic book shows bespoke illustrations and takes children on an interactive treasure hunt through fairy tales and adventures. By means of a motion-tracking camera, the movements of the children in front of the book can be traced and turned into the movements of virtual hands.

  • Games & Interactive experiences

    CREATE.eu

    "Art made accessible to anyone!" Meet the Masters is an innovative art experience that immerses you - literally - in the life and work of the Flemish Masters Jan Van Eyck, Pieter Bruegel the Elder and Peter Paul Rubens. Their artworks are enlarged to become immersive projections in which you discover elements that you might never have noticed before. As you wander through the Master's studios, the paintings seem to come to life while the audio story gives you context. You explore the style and complete oeuvre of the masters. The highlight of the experience is a 360° projection that plunges you into a lively conversation between the three masters, wondering about each other's lives and …

  • Film & Video

    Cormac McCarthy

    This series of digital media films is innovative as it uses modern non-conventional means not usually employed in a heritage setting (i.e not research or technical based) to convey the importance of waterways heritage and peoples sense of place and connection with the natural and built environment. In addition to promoting the valuable work of communities along the inland waterways it also had the added benefit of promoting the waterways as objects that inspire scientific research, citizen science, advocacy, accessibility and community engagement

  • Website

    Timmy Gambin

    The seabed is often considered the world’s largest museum, however, to-date, only divers or personal submersibles are able to descend to the seabed to visit these historic time capsules. The result is a prevalent out of sight and out mind outlook amongst the wider public when it comes to underwater cultural heritage. The reason for this is simple – the physical barrier created by the sea itself. Mitigating against this, is the central principle of the UNESCO Convention on the Protection of the Underwater Cultural Heritage, which established the raising of public awareness as a central tenet of the Convention. This principle is fully endorsed by The Virtual Museum – Underwater Malta, …

  • App

    Alexander Lavrov

    This unique app offers one of the largest indoor quests in the world with over 1,000 metres of the quest to explore in a large Darwin museum (20,000 square meters). The LIFE CODE is an augmented reality-based adventure story of the Life Code Project allowing users to actively engage in the Darwin Museum of Evolution based in Moscow. The application explores in detail every aspect of the Darwin Museum whilst engaging users in a unique comix background story. The central idea of the quest story is the DNA research in the year 2057 and demonstration of future tech including AI for Good. That is why the name of this quest/project was set as "Life Code". At the same time, this quest combines …

  • Film & Video

    Tom Brink

    What if, on 12 June 1942, Anne Frank had got a video camera as a birthday present, instead of a diary? Instead of writing diary letters, she would have made video recordings. The camera would have been her diary. She would have vented in front of the camera, talked about her insecurities, anger, desire, love, fears, and hope. She would have talked about the world she lived in, the Netherlands under German occupation, the anti-Jewish measures, and life in the Secret Annex. She would have filmed the Secret Annex, the people who lived there with her, and the helpers. Anne Frank video diary consists of fifteen episodes. The video series is in Dutch, with subtitles in 9 languages. All …

All Submissions

  • Games & Interactive experiences

    House of European History

    Views on Europe - An immersive and interactive exploration of European cities past and present “Views on Europe”, as part of the 6th floor permanent exhibition Europe Now at the House of European History, has a digital art gallery which shows more than 500 images and photographs from more than 50 European cities, creating a kaleidoscope of visual art, which reflects city life throughout history. The presentation shows the visitor that visual art is a key element of European culture, as is the city. It is designed as a space for multiple uses, such as collaborative and participatory projects, and multimedia events that take place across different locations throughout Europe. Projection…

  • Website

    Kima Maskovska

    On May of 2021 a new, modern webpage was released for SJSC “State Real Estate” (SRE) that gives the viewer easy to manage and transparent look about everything there is to know about the company. Webpage aviable in Latvian and English. One of our top priorities/business direction is construction project management that includes the perseverance and enhancement of the cultural heritage by renovating significantly valuable buildings. The new webpage gives the viewer the opportunity to learn about our projects (https://www.vni.lv/en/about-us/projects-and-cooperation-opportunities/all-actual-projects ), where each project is linked to all the material or communication (video, articles, …

  • Film & Video

    Kima Maskovska

    Legends and facts - true stories of how the historical heritage of Latvia's buildings came to be, how it will be in the future. Who was behind the great ideas and examples of architecture. What it meant for that time when it was made and what it means now. How does the heritage travel and live throught the buildings? Take the opportunity to look into the sepreate stories of Dailes theatre and Museum of Literature and Music told by artistic director Viesturs Kairišs, master of art Vita Banga, "Made" architect Miķelis Putrāms, architectural restorer Ināra Heinrihsone, architect Renāte Truševksa and museum director Iveta Ruskule.

  • Games & Interactive experiences

    Rakel Vella

    The subject matter of this immersive virtual experience is 13 Old Master paintings, ranging from the late 15th to the mid-18th centuries, currently on display at MUŻA, the National Community Art Museum in Valletta, Malta. The paintings include autograph works by notorious artists Giovanni Baglione, François Boucher, and Claude-Joseph Vernet, and are on a generous long-term loan from an international private collection. The exhibition also features paintings commissioned to Peter Paul Rubens and workshop.

  • Games & Interactive experiences

    Kima Maskovska

    Virtual or just like a real Riga castle! Take the opportunity to look into the future premises of Riga Castle without leaving home. We invite you to watch the video of the project reconstruction and restoration. Due to the conditions created by the pandemic it is not possible to go on a full-day tour or try 3D glasses in person so we offer to watch a short 2.16-minute video, which will give you an insight into what Riga Castle will look like after the reconstruction that is currently going on and led by SJSC “State Real Estate” (SRE). The same virtual reality with interactive experience can be seen and felt by wearing our 3D glasses that allow viewer to travel through premises of Rigas …

  • Website

    Digimuseo

    Digimuseo.fi is a service that allows you to enjoy the content of museums anytime, anywhere. The aim of Digimuseo is to make museum content available to consumers in a new and inspiring way. We want to provide a user-friendly platform for both museums and their visitors. Digimuseo.fi develops and promotes museum activities, collaboration between museums, and the digital preservation and accessibility of cultural heritage . It brings museum services to consumers regardless of time or place and provides museums with the technology and related services to successfully operate in the digital environment. Digimuseo provides museums the necessary technology by collaborating with …

  • App

    Vicky Gerontopoulou

    One of the most valuable treasures of the Onassis Library is Charta (Map) of Greece, printed in Vienna in 1796-7 by Rigas Velestinlis, a revolutionary figure of the Greek Enlightenment. It depicts almost the whole of Southeast Europe and is widely considered as the most important example of Greek cartography that inspired the Greek Revolution for Independence in 1821, influencing also neighboring people in the Balkans. The Charta, besides the traditional depiction of a map of the Balkan Peninsula, includes an extensive array of symbols, figures, and pictures, whilst enriching points of this map with information, becoming a “multimedia” piece ahead of its time. The heroic life of Rigas …

  • Website

    Paolo Montemurro

    EU Heritage - Skills for promotion, valorisation, exploitation, mediation and interpretation of European Cultural Heritage Funded by Erasmus + Sector Skills Alliance program, EU Heritage project has worked to create and deliver a course focused on the skills most perceived as needed by cultural heritage professionals and students in Europe. From entrepreneurial to digital skills, from connection with tourism and creative sectors to innovative ways to engage visitors in cultural heritage sites, the course is offering a complete and 360° experience thanks to a MOOC and a social platform developed to allow interested users to learn, share, cooperate. With 5 modules the MOOC has been …

  • Games & Interactive experiences

    Museum West Zealand & Khora Virtual Reality

    On the morning of the 21st June 1806, Ringsted Monastery caught fire. The monastery and its impressive church, St. Bendt's Church has stood here since 1100. The fire is violent and ignites the thatched roof of the monastery's barn buildings. Soon the fire spreads to the church. The lead roof melts, the bells detach and crash down through the tower, the spire with the cross topples over the roof and falls down into the grass in front of the church. The townspeople, the priest and the churchmen stand terrified before the burning buildings. Large parts of the church are destroyed and the fire rages through Ringsted town, leaving houses in ruins and people homeless. The …

  • Website

    Moritz

    Welcome to the Relaunch of Museum for All! The last months have been difficult for all of us, and especially for those who work in culture. Most European museums are reopening for their public. But will they be Museums for all? We are not only talking about the classic categories of disabilities. What about free wifi, open data policy, gluten-free and vegan food options, bicycle parking, gender-neutral language, and childcare? Most big institutions have already learned the lesson and adapted to new visitor profiles, on site and online. To help the many thousands of smaller museums all over Europe, we have founded Museum For All, an initiative that started in Spain and …

  • Games & Interactive experiences

    VRVis

    For opera houses and theaters, virtual reality opens up both production opportunities and the doors for an entirely new audience that might not otherwise dare to get their first taste of art. At the opera, the stage is the most coveted location: rehearsals, stage building, guided tours and, of course, the daily performances take place right there. But making all these things possible in just one place often leads to scheduling and spatial challenges. The Vienna State Opera joined forces with the Viennese research company VRVis Zentrum für Virtual Reality und Visualisierung to make a virtual reality version of the auditorium and opera stage. In the VR version of the Vienna …

  • Website

    Barbara Roggio

    The online publication of a special WebGIS allows everyone to access the contents of the Drawings Archive relating to the part of the Area archaeological site of Ostia Antica even simply exploring his plant, in an intuitive way and not related to the knowledge of specific software. In fact, the cartographic documentation existing on a place (insula, shop, temple, spa, etc ...) is available for consultation clicking directly on the corresponding point in the general excavation plan or select it from the list of all buildings of Ostia antica. In addition, by selecting multiple search filters, even more extensive searches can be performed, for example about entire types of monuments…

  • Website

    Victoria Nagy Vajda

    The idea of creating a Virtual Reality (VR) Art Gallery came to mind and was put into action during the first COVID-19 lockdown. Currently, it holds 12 VR exhibitions of Moldovan and Romanian artists, including two exhibitions featuring art and objects from the National Museum of History of Moldova and National Museum of Literature "Mihail Kogalniceanu" from Chisinau, Republic of Moldova. The platform was developed by Arbor Association for Culture and Arts (Romania) and its satellite institution in Chisinau, Republic of Moldova - Arbor Institute for Culture, with the support of the Swiss Cooperation Office from the Swiss Embassy. Through this platform Arbor Association aims to promote …

  • App

    Haunted Planet Studios

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  • Games & Interactive experiences

    Cormac McCarthy

    How do you show and enliven a waterways corridor that encompasses a rich tapestry of heritage assets? How do you showcase the importance of the smallest pollinator, underwater environment and industrial heritage that has evolved organically since its use by horse drawn barges? This has been accomplished through the development of a pioneering 360° virtual reality tour, letting stakeholders experience this historically and ecologically important waterway corridor in a virtual reality production, made in collaboration between Waterways Ireland and Mersus Technologies.

  • Website

    Cormac McCarthy

    This free digital resource is a demonstration of Waterways Irelands ongoing commitment to engaging with our stakeholders on the protection and promotion of our shared waterways heritage. Our Heritage Open Event brings together those with a shared interest in protecting waterways heritage, providing a platform for accessing information, inspiring and supporting action by showcasing projects and community collaborations and raising public awareness

  • App

    Ralph McGarry

    The South Dublin County Heritage Trail App was launched by the Mayor of South Dublin County Council at an event in the Round Tower Visitor Centre – Brú Chrónáin, Clondalkin on Tuesday 18 February, 2020. The app is fully interactive, is user-friendly and highlights the history and heritage of Clondalkin village whilst drawing attention to the Round Tower Visitor Centre as a focal point of the trail, increasing the footfall in the area from both national and international tourists

  • Film & Video

    GRIMMWELT Kassel

    GRIMMWELT Kassel At GRIMMWELT Kassel, opened in 2015, visitors can follow the traces of Jacob and Wilhelm Grimm, the famous fairy tale collectors and linguists. Valuable originals – for example first editions of their “Children’s and Household Tales” – are on show in the exhibition’s treasure chamber. Jacob und Wilhelm Grimm’s personal working copies with their handwritten notes dating from 1812-1815 were declared to be “Memory of the World” documents by UNESCO in 2005. 5th & 15th anniversary In 2020 GRIMMWELT Kassel celebrated its 5th anniversary and the 15th anniversary of the declaration of the “Children’s and Household Tales” to be a “Memory of the World” by UNESCO. Therefore, …

  • Film & Video

    Novena d.o.o.

    Making a 3D model of the Rector's Palace in Dubrovnik according to historical data on the development of the building. 3D animation of development and reconstruction through the period from the 13th to the 17th century.

  • Website

    Andrew Nelson

    Discover one of Europe's greatest ever furniture-makers, Jean-Henri Riesener. This new microsite presents in-depth content about one of the eighteenth century’s most celebrated furniture-makers, Jean-Henri Riesener (1734–1806). The Wallace Collection has one of the most important holdings of Riesener furniture in the world and this site provides information about his life, his work for the royal French court and his patrons. Most importantly, it examines the furniture at the Wallace Collection, revealing insights into his working methods, the materials he used and the cabinetmaking techniques he employed. The microsite showcases the results of a recently completed five-year research …

  • App

    Marco Cozza

    Underwater Archaeology turns into a videogame, suited for both children and their parents. Dive in the Past is a Serious Game developed in the framework of the MeDryDive project, funded by the COSME Programme of the European Commission. Its main goal is to create interest in the Underwater Cultural Heritage among the general public, raising awareness about the importance of its enhancement and encouraging a revival of game tourism related to Cultural Underwater Sites. Dive in the Past mixes the exploration of four real Underwater Archaeological Sites (the Underwater Archaeological Park of Baiae in Italy, the Oreste shipwreck in Montenegro, the wreck of Gnalić in Croatia, the wreck of …

  • Games & Interactive experiences

    Katrinekonyher

    The old abbey at Esrum (northern Zealand, Denmark) has a rich history and is a museum today. It was founded in 1151 and was once one of the largest and most famous abbeys in Denmark, but lost to us in 1559. Now, only one building remains. Esrum Kloster wanted to recreate the original abbey in virtual reality to allow visitors the ability to experience it. We collaborated with the historians at Esrum Kloster and used reference material from churches and abbeys throughout Europe to create this virtual tour that transports the audience back in time to Esrum Kloster at its height. Visitors can now virtually tour the entire abbey on an immersive historic and spiritual journey through the old …

  • App

    Annemarie Hogervorst

    Art and heritage provide a new perspective on major themes The Digitale Scheurkalender Burgerschap (‘Digital Block Calendar Citizenship’) links art and heritage to the most important themes of citizenship education, such as democracy, solidarity, diversity and freedom of speech. Each subject is introduced with a work of art and viewed from historical facts. By taking art and heritage as a starting point, students have the freedom to explore different perspectives. IWB lessons The IWB (interactive whiteboard) lessons have been developed by Kunstgebouw and Erfgoedhuis Zuid-Holland for students in secondary education. Lecturers and citizenship experts have contributed to the …

  • Games & Interactive experiences

    David Rovira

    The virtual tour is therefore the result of two parallel processes at the service of a new experience in heritage interpretation. Firstly, a technological process where use has been made of the latest digital innovations at the service of heritage and, secondly, a humanistic and interpretative process, based on obtaining new knowledge about this heritage. The result is a new product that enables new audiences to be reached, without the conditioning factors of a strategic plant for the intake and pumping of water that provides an essential service to the city of Barcelona and its environs. With virtual tours, geographical barriers cease to be a conditioning factor and the experience of …

  • App

    Alexander Lavrov

    A huge number of museums in the world are dedicated to people who have made great contributions to humanity. Each exhibit in such museums is not accidental and is an illustration of one or another side of the owner's personality. Yet most visitors find it difficult to understand the value and significance of the items on exhibition. We asked ourselves the question - what if things could talk? What would they say about their owners? What would it even look like? Augmented reality technology has helped answer these questions. In 2020, an augmented reality guide was implemented at the Cinema Museum in the room of the legendary Soviet film director Sergei Eisenstein, who played a key role …

This is the current competition.