All Submissions

  • Games & Interactive experiences

    Maria Economou

    Digital Storytelling to connect with the Roman Past -- “Ebutius’s Dilemma” is a digital storytelling experience developed for the Hunterian Museum at the University of Glasgow. It tells the story of a Roman centurion who left his mark on the Antonine Wall in Scotland. The Antonine Wall was the Roman Empire's most northerly frontier and is today part of a Unesco World Heritage Site. The Hunterian Museum hosts an outstanding collection of objects from the Wall. The "Ebutius’s Dilemma" EMOTIVE experience uses digital storytelling to interpret the objects at the Hunterian's "The Antonine Wall: Rome's Final Frontier" display. It was designed to help visitors connect with the …

  • App

    Gábor Szabó

    GuideNow – Your art, your guide, right now! GuideNow is a complex, dynamically expandable, easy-to-use multimedia guide system. It can be quickly and inexpensively set up at any exhibition. Visitors can easily access all exhibition contents on their own usual smart devices. They no longer have to queue and adapt to old-fashioned audio guides. Our interactive audio guide offers them a more comfortable, personal and engaging experience, as they can visit exhibitions at their own pace and interest. Audiovisual and multimedia content may contain text, sound, photo, 360-degree image, animation, video, and 3D models. GuideNow makes museum adventure much more memorable, enjoyable and superior. …

  • Games & Interactive experiences

    Interacting with the Voices from Fort Pozzacchio multimedia installation, visitors discover the story of a WWI fort through the voices of those whose life was affected by it during the 20th century. At the entrance they receive a symbolic pebble from the fort to activate the multimedia content along the way in four interactive stations with a timeline of witness accounts.   The installation combines Internet of Things technology and digital multimedia to create an immersive experience in a place that resembles the Fort: there are no screens or cables, but evocative animations, soundscapes and voices, and video portraits. The system tracks the stone and creates a personalised postcard …

  • Games & Interactive experiences

    Duguleana Mihai

    eHERITAGE is a Coordination and Support action funded by EU under the Horizon 2020 programme. The aim of this project is for the coordinating institution (University Transilvania of Brasov - UTBv) to achieve excellence in preserving and promoting cultural heritage with the help of virtual reality (VR) technologies, by twinning with 2 other research centers, experts in this field: Jožef Stefan Institute and Scuola Superiore Sant’Anna. During the last 3 years, the research staff from UTBv’s VR laboratory undergone a series of structural changes. As directly resulted from a series of training and transfer of knowledge activities, the coordinating institution became a center of excellence in …

  • Website

    Francisco Javier Frutos Esteban

    As part of the A Million Pictures: Magic Lantern Slide Heritage as Artefacts in the Common European History of Learning research project (https://a-million-pictures.wp.hum.uu.nl/), a research team at the University of Salamanca (Observatory for Audiovisual Contents, http://www.ocausal.es) proposed the use of descriptive content analysis as a method for the taxonomic organization of magical lantern slides in Europe. López and Frutos developed a controlled vocabulary that would facilitate the classification of magical lantern slides according to their discursive gender. A vocabulary that should serve as a relational architecture for the design and development of web application Linternauta. …